Myles Gillard
Video Game & Software Developer
Building engaging worlds and creative software.
I'm a tech nerd and autodidact who loves the challenge of the unique and fun problems that software and game development brings. My passion and experience lies in the entire development lifecycle, from initial design to final deployment across a variety of platforms.
My core technical expertise is in game development, specifically with C#, .Net and Unity, and is complemented by extensive and growing experience in a variety of languages and technologies.
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Languages:
C
C++
C#
Python
JavaScript
HTML5
CSS3
Jinja2
SQL
JSON
Markdown
XML
YAML
C
C++
C#
Python
JavaScript
HTML5
CSS3
Jinja2
SQL
JSON
Markdown
XML
YAML
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Engines & Frameworks:
.NET
.NET Core
Django
Flask
Bootstrap
Unity
Unreal
Godot
.NET
.NET Core
Django
Flask
Bootstrap
Unity
Unreal
Godot
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Tools:
Git
Github
Github Actions
Perforce
Maya
Blender
Photoshop
GIMP
Krita
Visual Studio
VScode
Celery
Redis
Cloudflare
NumPy
OpenGL
Pandas
PyTorch
Tensorflow
SciKitLearn
Trello
Git
Github
Github Actions
Perforce
Maya
Blender
Photoshop
GIMP
Krita
Visual Studio
VScode
Celery
Redis
Cloudflare
NumPy
OpenGL
Pandas
PyTorch
Tensorflow
SciKitLearn
Trello
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Platforms:
Windows
Linux
Ubuntu
Mint
Android
Apple
HTC Vive
Raspberry Pi 5
Windows
Linux
Ubuntu
Mint
Android
Apple
HTC Vive
Raspberry Pi 5
For as long as I can remember I have striven for continuous personal development. I've thrived on the unique challenges every new work environment and each project I undertake presents. I see every challenge as an opportunity to learn and this has allowed me to refine my skills, adapt to new pipelines, and excel as a collaborative team member in both my personal and professional life.
I'm always excited to connect and build the next great thing. Follow my journey and feel free to connect with me on my socials!
ThumbTwister
Input correction tool for gamepad thumbsticks
C C++ RayLib ViGEmBus HidHideSavor: Vision
An instance segmentation module for 'Savor'. Automates pantry inventory by optimising YOLOv11 models for edge deployment on the Hailo-8 NPU
Python C++ Roboflow Ultralytics (YOLOv11) Raspberry Pi 5 Hailo-8
Savor
A data-driven utility app for intelligent pantry management, product insights, and AI-powered recipe suggestions.
Python Django Celery Redis JavaScript Google Gemini AI
Unity Asset Organiser
A custom Unity editor tool designed to enforce project organisational standards and streamline development by eliminating tedious manual asset sorting.
C# UXML USS Unity 2022 OpenUPM
Mech-Occult
An isometric, wave-based arena shooter
C# Blender GIMP Krita Unity 2022
Mystic Matches
A fantasy-themed card matching game
C# Blender GIMP Krita Unity 2022
Experience
My passion for development began at a young age during a holiday game development course, and I have since cultivated 8 years of hands-on experience across the entire development lifecycle. I have a proven ability to adapt and learn, with a portfolio of personal projects spanning diverse languages, frameworks, and technologies. My education includes multiple diplomas and certificates in Computer Science, Web Development, AI, Game Design and Development, and 3D Art and Animation. As a portion of my game development education, I gained over a year of immersive experience in two simulated agile studio environments.
Please view my resume below for a full history of my employment and education.
